Syogi is difficult but FUN!
Various strategy, Advanced tactics, Foresight. From the excessive difficulty,
There are only 200 people playing as a professional in the world.
Moreover, among then, the 10 elite players are in class A.
I will teach you just a little bit how to play Syogi. So, don’t hate Syogi board, and
Follow ME(*^^)v
Index
1. Let’s learn the names and movements of the pieces.
2. Learn how to arrange pieces.
3. Differences from chess (Important!!)
4. Additional Rules
5. Tsumero!!
1. Let’s learn the names and movements of the pieces.
Let’s do nasty things first.
Syogi is similar in movements to chess.
So, once associated it with chess, you can be easy to understand.
The pieces shown in purple are super important!
are super important!
If this is taken, the chances of winning will fall sharply.
The pieces shown in yellow are important.
The object of the game is to checkmate the opponent’s King, but yellow pieces are very useful to checkmate, you know?
Green and blue is normal item
but sometime become dangerous depending on how it is used.
Huh??Didn’t you know about the chess?
Okay,,, but just this once! I will show you how to move pieces on a board↓
Rook and Bishop can endlessly move on unless there are obstacles.
Knight and Pawn are a little bit different from chess.
Be careful!! I know it’s not going to be easy. Just take care not to push yourself too hard. It has to remember little by little.
2. Learn how to arrange pieces.
I’ll tell you about “How to arrange pieces?” There are some tools you need to play shogi.
①Syogi board ←A total of 9 × 9=81 squares
②Syogi piece ←I taught you just now
③Piece stand ←It doesn’t always necessary
④Chess clock ←It doesn’t always necessary
Arrange in this way.
Rook is right! Bishop is left!
Rook is Right!! Bishop is left!!!
Please be sure you at least remember this by the time you go home.
3.Differences from chess (Important!!)
Shogi has very important rules.
① When you move your piece and it lands on the same square as the other player’s piece, you can capture that piece.
② You can use opponent’s piece that you capture as your own piece.
※Caution ↑
(Pawn and Lance cannot be put on the deepest line of opponent’s area.)
(Knight cannot be put on the deepest 2 line of opponent’s area.)
③Pieces can be promoted when entering opponent’s area. Pieces are able not to choose promoting.
※Caution ↑
(When you move piece after putting piece on opponent’s area, piece can also be promoted.)
(When Pawn, Lance (and Knight) moves to deepest (2) line of opponent’s area, it’s necessary to be promoted.)
4.Additional Rules
①Two pawn must not exist in the same row.
However, if one is promoted Tokin, it is not so.
②If checkmate is approved by putting Pawn, it is a prohibition.
However, Check is not a prohibition.
③When the same scene is approved four times, the player that moves the last piece is defeated.
④Promoted piece cannot be put.
5.Tsumero!!
In order to be good at shogi, you must practice. Therefore, this time, I will introduce the practice that professionals are doing. This is
“Tsume syogi”.
It’s simple, but little bit hard. A shogi puzzle that focuses on checkmating the king using pre-given scores and pieces. You have to check every turn, and defeat an opponent.
Practice makes perfect.
Think think think….Concentrate concentrate concentrate….Checkmate!
Answer
<References>
http://www.shougi.org/docs/rules.pdf